In life, there are few certainties. Seven-billion humans stuck on an unpredictable world that is largely governed by chance ensures that much. But one thing we can be certain of is the sanctity of our own minds. These sublimely tuned systems of pattern recognition sort reality from fiction, friend from foe, even wisdom from foolishness, so effortlessly, so reliably, that we're often barely even aware these assessments are taking place. Our minds are the gatekeepers of sanity, providing boundaries without which the world would not make sense. Remove the mind's capacity to make these distinctions, damage its ability to see clearly, and the world becomes a foggy morass of which nothing can be certain, not even the fidelity of our own thoughts. This is a truth chillingly explored in this first entry in a new trilogy from Jeff Vandermeer.
Located just off a stretch of unpopulated coast in one of Earth's more tropical climes, Area X is a deadly and torturous enigma. A place of undefined borders, it appears to be populated by some kind of organizing intelligence made manifest in the behavior of the animals residing there. And yet, but for a handful of chilling encounters, few have ever seen physical agents of this most hidden and pervasive power. Which is not to say that humans haven't felt its presence. Repeatedly, governments have dispatched expeditions to Area X, in hopes of learning its secrets, only to have these highly trained professionals returned to them in extraordinary disarray. For some, their memories are gone, others, their health. But one constant remains. None come back unscarred.
The twelfth and most recent expedition is no exception. Comprised of four women, a biologist, a surveyor, a psychologist and an anthropologist, they are given training, equipment and a mission, to investigate Area X, in particular, a tower that seems to shaft deep into the earth. At first, they seem to be making progress in understanding this twisted place, but then soon events begin to proceed out of their control and, beforelong, nothing will be familiar, not even their own minds. There will be no comfort in this place without rules.
As creepy as it is swift, Annihilation is an entertaining piece of weird fiction. Mr. Vandermeer, who rose to prominence with a series of stories set in the strange city of Ambergris, has channeled his talent for creepy fantasy and carved out a foothold for it on our own world. This proximity, this sense that the rot now exists in a place we hold dear, invests the work with anxiety and urgency, neither of which the author wastes as he marches the reader down into his dark, infested imagination.
Of its many accomplishments, Annihilation's most important achievement is the degree to which it teases the reader into accepting that the line between sanity and madness is whisper thin. The governor of this line, the mind, can be tricked and influenced in so many ways that it's rather surprising that madness isn't a more pervasive problem for society. After all, how could anyone function if they could not trust their senses? Their memories? Their actions? How does anyone distinguish what must be fought from what must be loved when there is no cognitive anchor to hold onto? When there is only Area X, its lies and its mysteries laid bare in the warped light.
Mr. Vandermeer has always excelled at presenting his characters with an environment capable of driving them mad, of tormenting them with things they cannot understand until they have no safe ground left upon which to tread. Annihilation is no exception. But where this volume joins those in its power to entrance, it fails to back that up with compelling characters. In some sense, this is intentional. For Area X leaves no more room for personal identity than it does for personal freedom, devouring all before its strange, expansive threats. However, the reader is left to quietly rue these omissions, as none of the human wills present here amount to much more than their archetypical foundations. Certainly, the creeping sense of otherness makes up for this absence, but only just.
More delicious than disappointing... Weird promises to be an exciting genre for some time to come, particularly with minds like Mr. Vandermeer to guide it. (3/5 Stars)
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